The parent-run initiative Karl & Liesl e.V. was founded in 2010 in Munich’s Untergiesing district. It has since expanded to run a nursery, a kindergarten and an after-school club for around 100 children.
Update: What’s New in Version 2.7.1
This version of Eve addresses an issue that could lead to unexpected behavior when using older versions of iOS 10. It also still includes all of the new features and improvements of Eve 2.7: Personalize your At a Glance view: you can now rearrange your favorite accessories. Improved At a Glance interaction: dive into details via a long tap or using 3D Touch on supported devices. Personalize your Scenes: choose from a new selection of beautifully crafted icons, and opt to hide scenes that don’t require manual activation. Improved scene management: scenes you’ve created through a rule or timer are now easily identifiable and automatically tucked away. Improved data export: sharing history data from your accessory’s measurements view now conveniently generates an Excel file.
Beginning with version 1.5, Eve supports all HomeKit-based triggers (location, value, time) and conditions. The simplest type of automation with HomeKit involves timers. At a user-defined day and time, the timer triggers a prebuilt scene, such as turning on the kitchen lights via Eve Energy. Timers can be set to fire up once or on repeating basis, e.g., every day at 7 a.m. This post explains how to use timers.
Elgato today launches Eve Light Switch (USA & Canada only), the world’s first light switch with HomeKit technology for the most seamless light control experience. Eve Light Switch replaces a single pole switch, and enables you to use the Eve app or Siri to control your existing chandeliers, built-in lights, ceiling lamps, ceiling fans, and more.
After upgrading the firmware of your Eve accessories you may automate your connected home with timers, and rules entailing location and value triggers. Using timers, you can activate a scene at a certain time, either once-off or repeatedly. Rules with location triggers activate a scene when you reach or leave your home or another location. Rules with value triggers activate a scene once a change in a value of an Eve accessory occurs. Moreover, rules can be refined with conditions.